![]() There’s a whack-a-mole type game where you have to stomp on rabbids as they poke out of holes around your feet that quickly becomes quite challenging as you have to coordinate your depth on the screen and figure out how to stomp multiple rabbids at the same time. In my play time I found the augmented reality games the most interesting. As in most party games, the events are all hit or miss. The number of players determines what kind of games you can play, and there’s a full blown party mode that supports up to 16 people (split into teams of course). To start playing, you can either tell the game to throw random minigames at you or pick them out from a list. Somehow mixing cows and rabbids leads to ridiculous multiplication of the rabbids, to the point where they explode out of the lab and completely infest the real world, causing you to deal with them in various silly and ultimately ineffectual ways, some more humorous than others. A science experiment performed by the rabbids themselves goes horribly wrong. ![]() The opening cutscene spells out the scenario into which you’re inserted. While this allows one to be a bit more forgiving of the gameplay mechanics, the game still falls well short of what it promises in several ways.įor those unfamiliar with the concept, rabbids are basically rambunctious, foul mannered, and kind of ugly looking rabbits. Alive and Kicking is the latest attempt at cashing in on the peripheral’s family appeal, a party game that ditches all pretense of realism unlike Microsoft’s own first party titles, which tend to follow Nintendo’s lead in trying to relate to real life sports and adventures. ![]() The Raving Rabbids are Ubisoft’s go to bunch when it comes to motion controlled titles, so the only surprise is that it’s taken this long for them to bring their antics over from the Wii onto Microsoft’s Kinect platform. ![]()
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